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How to Apply Math in Video Games: Complete Video Guide

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BitDegree

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Description

Take this chance to learn the basics of how you can use your knowledge of math in video games development. This is a quick and easy to follow Unity 3D tutorial that you can finish in under 2 hours. The course is short but very informative. It’s focused on teaching you all the essential fundamentals without wasting your time. Furthermore, you learn by trying out all of the concepts in Unity 3D engine instead of doing tedious, repetitive tasks or just listening. It’s a win-win kind of situation.

Achieve Your Full Potential

Understanding math in video games can make your life as a developer a lot easier and help you create more exciting projects. Afterall, mathematics is an inseparable part of any game that allows players to throw projectiles, fire bullets and have enemies with artificial intelligence and the list goes on. Any way you put it, math is almost always needed while making video games.

This course will teach you different ways of applying math in video games to help you build Unity 3D games. You’ll learn to calculate the player’s position, keeping track of the object coordinates, estimate distances between objects and players, determine the respawn times and keep track of the player score.



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